Resizing and re-encoding videos
If you want to ...
- resize the video (e.g. because you have a 4k video and want to provide 1080p and 720p versions instead)
- re-encode the video (e.g. because you have provided a lossless version of the video, unsuitable for streaming)
- transcode the video (e.g. because Hyper 8 tells you that your video is not compatible with browsers)
... you can go to the Encode video
section on the Video/Audio files
subpage of your video to request additional versions of your video:
-
Choose a resolution from the drop-down selector – this is the only decision that you always need to make.
-
If you don't care about further details you can already click the
Render Format
button and skip point 3. – Hyper 8 will pick reasonable defaults for everything else. -
If you want to fine-tune the outcome, open the
Advanced settings
toggle and adjust:-
Frame Rate – This should usually only be changed if your original video file is (for instance) using 60 frames per second, but you want to half the storage and bandwith use by reducing it to (entirely sufficient) 30 fps
-
Quality – Experiment with lower values to lower your storage and bandwith use. Usually you can get away with much lower quality settings than the default. Consider that your audience will prefer fast-loading videos with minor compression flaws over pixel-perfect videos that take forever to load!
-
Codec – At this point it is not (yet) recommended to use anything else than H.264 - VP9 will be a viable option sometime around 2026/2027 but right now it is not yet as ubiquitously supported.
-
Encoding approach – For anything but temporary experiments, the
Highest compression
setting should be your choice - it takes long to process, but in the long run the storage/bandwidth savings are worth it
-
Sometimes you want to limit certain video files to certain uses, e.g. to provide high quality versions only for download, low quality versions only for streaming, or to keep the original file(s) offline, using them only as a source for video processing. This is covered on the next page.